Select production assets
Filter sprites, animations and VFX, then package only the files needed for the build.
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Pixomundo packages saved sprites, animations, VFX, tilesets and parallax backgrounds with metadata for practical game development workflows.
Filter sprites, animations and VFX, then package only the files needed for the build.
Frame size, FPS, pivots, loop state, atlas layout and grid data travel with export files.
Prepare files for Unity, Godot, Phaser, Aseprite-like atlas imports and custom pipelines.